Associate Art Director Job in Sumo Digital Ltd.

Associate Art Director

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Job Summary

Within this role you will:

  • Support the Art Director and game development teams to ensure that art supports and enhances the game play and narrative.
  • Review, direct and provide positive constructive feedback for appropriate art disciplines.
  • Facilitate and lead art reviews for internal and external teams.
  • Aid in the creation and refinement of Art Bibles, Style Guides, and Mood Boards in collaboration with the Art Director and discipline leads.
  • Be an Advocate and spokesperson for the franchise.
  • Regularly update senior management on status and progress of milestone deliverables.
  • Actively participate in multi-discipline stakeholder meetings and champion the art requirements/needs
  • Collaborate with Producers and Art Managers to identify and resolve art workflow and staffing issues.
  • Be a stakeholder/owner in one or more areas, with feedback and sign off responsibilities.
  • Work closely with multiple departments ensuring quality and best practices
  • To be successful you will have:

  • Shipped at least one AAA title as an Art Lead or Principal.
  • Have a minimum of 5 years experience in games or analogous industry.
  • Strong leadership and interpersonal skills
  • Proven experience directing and supporting artists across multiple art disciplines.
  • Worked collaboratively and productively in cross discipline teams.
  • Be self-motivated and self-sufficient.
  • Excellent visual, verbal, and written communication skills to support delivery of a clear artistic vision of the project both internally and externally.
  • Mastery in identifying existing visual styles and the ability to implement them.
  • A commitment to raising the bar for the project and team.
  • A strong understanding of current game technologyand future ambitions.
  • A portfolio of project and personal work demonstrating quality, technique, and creative thought process.
  • A Breadth of knowledge across many strands of visual culture, (including art and cinema)
  • It would be great if you also have experience with:

  • Multiple areas of game Art production.
  • Experience with developing games from existing IPs or franchises
  • Working knowledge of industry standard Project Management tools, Perforce and Visual Development Platforms such as Shotgun.
  • Experience Required :

    Minimum 5 Years

    Vacancy :

    2 - 4 Hires

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