Motion Graphic Artist Job in Anibrain
Job Summary
Responsibilities:
- Create and implement animated title and logo, UI, Symbols, particle effects using trapcode plugin with aftereffects, particle illusion and other tools.
- Design high-quality motion graphics, transitions, game intro, outro, promotional videos for marketing.
- Strong animation fundamentals with a focus on particle effects, dynamics, cloth and hair simulations.
- Collaborates with Art Director, 2D/ 3D Artists to finalize Animations for each project. Provides artwork for review at appropriate stages and applies feedback accordingly with quick turnaround.
- Prepares data for in-game implementation, working within production requirements in collaboration with the Software team. Modifies game art under tight deadlines. Understands a broad range of
- game types, products, and platforms. Can complete complex data setup of complex game art parts, and use new techniques, products, and platforms with some support.
Qualifications:
- Bachelor s degree or diploma in animation, visual arts or equivalent.
- 2 to 4 years experience in gaming and expert in After Effects, Photoshop and Maya, Cinema 4D.
- Strong working knowledge of motion graphics and techniques with strong grasp of storytelling.
- Experience in Unity is plus.
- Must provide a portfolio of work that showcases the level of competence in animation.
Experience Required :
Minimum 2 Years
Vacancy :
2 - 4 Hires
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