Technical Art Director Unity Job in Play Games24x7

Technical Art Director Unity

Apply Now
Job Summary

Responsibilities include:

  • Manage and help build a team that works together smoothly and collaborates well with external partners
  • Guide, provide constant support, and mentor technical artists. Play a key role in their career development.
  • Ensure team productivity: assign, organize, and prioritize the work within his team
  • Help construct a credible road map to reach target dates
  • Work closely with HR recruitment and producers to identify, hire, and grow promising candidates in your area of expertise

Gatekeeper of a solid bridge between art and tech teams

  • Understand art direction requirements and convert them to new features and improvements
  • Have regular sync-ups with the tech direction and art direction to align on options, choices and priorities
  • Be proactive by foreseeing problems and technical needs
  • Work closely with Rendering, Engine, Tools, and Art teams to ensure requirements are properly prioritized
  • Foster inter-team coordination. Help coordinate communication between groups and achieve consensus for the requirements necessary to ship a high quality title.
  • Establish an open communication with your peers on the project

Owner of the art technologies, tools, pipelines and budgets

  • Test and confirm that the intended techniques are possible with the tools chosen. Validate the quality of the product with the Art Director and Lead Programmer.
  • Produce a technical reference and/ or technical constraints document, keep it current, and communicate it for the team s guidance
  • Assure the homogeneity of the technical quality throughout the game
  • Propose and create the right tools to accelerate certain procedural tasks
  • Be the gatekeeper of the budget, stability and performance of the art

Look out for innovation

  • Network with other experts to benchmark solutions used on the project
  • Provide insights and value add to the project and group

Minimum Job Qualifications:

  • Successful work experience as an Unity Technical Art Director at least for 2 3 years.
  • Experience on a full game lifecycle, from early concept through launch as a technical art director.
  • Experience on a popular mobile mid-core genre game is a big plus
  • Excellent English communication skills, both verbal and written
  • Good knowledge of programming languages such as C++, C#.
  • Strong knowledge in popular DCC scripting languages like Python, MEL and MAXscript.
  • Knowledge in computer architecture.
  • Strong understanding of 2D and 3D math concepts.
  • Experience in writing shaders languages such as HSHL, CGFX and other shading languages.
  • Strong knowledge in game engine rendering pipelines.
  • Performance profiling and optimization across various hardware platforms
  • Collaborate with engineers in driving visual rendering advancement feature rule-set, standards and implementation using proprietary in-house engines.
  • Detailed knowledge of the technical constraints of engines and the different game platforms
  • A portfolio demonstrating above mentioned skills, preferably on mobile platforms
  • Knowledge of 2D and 3D DCC tools
  • Knowledge of asset management and version control systems
  • In-depth knowledge of the jobs required to produce a AAA Games & Top grossing / Top rated mobile Casual Games
  • Willingness to take responsibility in making decisions, the ability to voice constructive criticism
  • Experience in managing a team of artists is a plus
  • Experience in developing mini-game concepts is a plus
Experience Required :

9 to 14 Years

Vacancy :

2 - 4 Hires

Similar Jobs for you

See more recommended jobs