Lead Character Artist Job in Goalreify

Lead Character Artist

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Job Summary Job Description
Roles and Responsibilities
  • Develop, manage, and maintain a class leading character pipeline and team.
  • Work closely with art directors, art managers and production to deliver high-quality characters.
  • Lead responsibilities such as mentoring, scheduling and R&D into new approaches.
  • Provide detailed input during the character creation process from initial concept to final in game character.
  • Demonstrate an understanding of the pipelines and procedures within the studio.
Requirements:
  • Should have excellent knowledge of 3D packages such as Max, Maya and Zbrush
  • Strong understanding of Anatomy
  • Strong understanding of current generation character creation workflows.
  • Thorough knowledge of PBR workflow and procedural software such as Substance Painter / designer and Quixel DDO
  • Ability to adapt to various art styles
  • Strong portfolio demonstrating in game character art work to very high standards
  • Working experience of game engines such as Unreal and Unity
  • Should have at least 4 years of experience creating characters for console games
  • Have excellent communication skills to communicate internally in teams and externally to UK project teams.
Experience Required :

Minimum 4 Years

Vacancy :

2 - 4 Hires

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