Modeling/texturing/sculpting 3d Artist Job in 10decoders

Modeling/texturing/sculpting 3d Artist

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Job Summary

Responsibilities and Duties

Must have experience of working on realistic /mythological characters.


Qualifications

2- 5 years of professional experience working in a fast-paced 3D production environment.

Must demonstrate an understanding of technical art production and end-to-end modeling, UV Wrapping, texturing, rendering workflows

Highly proficient in rendering and retouching 3D renders to accentuate photo-realism.

Must be very well versed in Blender, ZBrush, Substance Painter, Photoshop and other relevant software

Highly proficient in rendering and retouching 3D renders to accentuate photo-realism

Modeling, unwrapping, texturing and experience in stylized modelling, photo-realistic modeling and props, texturing knowledge is a must.

Ensuring characters & assets meet specifications provided by all relevant departments

Willing to work hands-one, as a sole contributor.

Full understanding of texture map properties in relation to their shading and lighting qualities

Job Types: Full-time



Programming Languages needed:

Java Script

HTML

CSS


Interview Process

Technical round

Practical round

Face to Face

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Experience Required :

2 to 5 Years

Vacancy :

2 - 4 Hires

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